I teach courses and workshops related to media art/design and new technologies at art and design academies, universities, schools and cultural institutions. I've worked as a researcher at The Patching Zone, at Complutense University of Madrid and supporting artists and designers in media labs and art production centers such as v2_, Banff Centre and Ars Electronica Futurelab.
03.2016 V2_ (Rotterdam, The Netherlands)
08.2015 Master in Electronics Arts, UNTREF (Buenos Aires, Argentina)
09.2014 Ars Electronica Festival. IC 10 years anniversary. (Linz, Austria)
07.2014 “Film as Objet Trouvé”, (Cinevilla, Latvia)
06.2014 SCAD –Savannah College of Art and Design– (Atlanta, US)
12.2013 “PZI alumni”, Worm, (Rotterdam, The Netherlands)
01.2007 Caixaforum (Barcelona, Spain)
2014 - 2016 Guest Lecturer, WdKA, Interaction Station (Rotterdam, The Netherlands)
01.2015 Guest Lecturer, MA in Digital Futures, OCAD University, (Toronto, Canada). Points of departure.
10.2014 Workshop, Zadkine, HT department (Rotterdam, The Netherlands)
06.2014 - 07.2014 Guest Lecturer & mentor, Film Art Action Party (Cinevilla, Latvia)
11.2013 - 04.2014 Workshops, Zadkine, HT & ICT departments (Rotterdam, The Netherlands)
10.2012 Workshop, Camon (Alicante & Murcia, Spain)
04.2011 Workshop, Golferichs (Barcelona, Spain)
04.2011 Workshop, Ciant (Prague, Czech Republic)
04.2011 Workshop, Medialab-Prado (Madrid, Spain)
06.2010 Workshop, Banff Centre (Banff, Canada)
01.2007 Workshop, Caixaforum (Barcelona, Spain)
06.2015 Lloret J. Wind as a chance element. Published in Real Projects for Real People Volume 4. The Patching Zone (Rotterdam, The Netherlands),
06.2015 Lloret J. Points of Departure: Horizons. Published in Real Projects for Real People Volume 4. The Patching Zone (Rotterdam, The Netherlands),
06.2014 Lloret J. & Valkanova N. Puzzle Facade: a site-specific urban technological intervention. Published in DIS’2014 (Vancouver, Canada),
11.2011 Lloret J. & Kirton T. The Maze EV: a two-player installation game. Published in ACE’2011, Creative Showcase and Interactive Art. 2011.